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Showing posts with the label Anime Market

Global Anime Market: Trends, Growth Opportunities, and Forecast (2025-2030)

  Introduction: The latest Ghibli animated image trend using AI is vibing all over social media, setting new standards in the field of animation. Although artificial intelligence has spread the magic in the various sectors, the anime sector is no longer behind. Moreover, tech advancements are not just building the trend but concurrently helping revenue growth at the global level. With the beneficial aspects of AI, the  anime market  is anticipated to reach USD 60. 27 billion with a CAGR of 9.8% in the upcoming half-decade. Moreover, growing anime merchandising, established fan base of anime web series, movies, and music, and expansion of animated media in various businesses are contributing to add-benfit to the market.  Many anime business owners, producers, and professionals are in search of a beneficial toolkit to focus more on creativity and less on labor work. This article discusses the peculiar issues that are often raised by animators and signifies how AI can s...

Anime Market size is expected to reach USD 56.39 billion by 2030

  Anime Industry Overview The global anime market size was valued at USD 24.80 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 9.7% over the forecast period. The growing popularity and the rising sales of Japanese anime content worldwide are anticipated to drive the growth of the market over the forecast period. As such, foreign sales are expected to contribute to substantial revenue generation in the market. The growing preference for internet distribution and application games, which account for the majority of overseas sales in Japan, is projected to play a decisive role in propelling the market growth. The outbreak of the COVID-19 pandemic has had a significant impact on the market. The month of April is usually considered the busiest of the year because of the start of new shows. However, several animated television programs, including those already in production, were either postponed or canceled in the wake of the outbreak of the pandemi...